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Aoe 3 warchiefs features
Aoe 3 warchiefs features







aoe 3 warchiefs features aoe 3 warchiefs features

The American tribes are certainly distinct from each other and from the Europeans, but we wish they had played a bit differently. It takes a while to get going with them, but once you get a feel for the different unit types, they're just as effective as any of the other civilizations. Rather than relying on quick mounted strikes, they focus exclusively on infantry. The Aztecs are almost exactly the opposite. This gives them a mobility that's hard to counter. The Sioux are like the Hun in Age of Kings, a cavalry-focused civilization with little need for complicated infrastructure. The Iroquois make use of a wide range of European style units, making them a nice choice for players who still want a bit of familiarity. The Aztecs are only available in multiplayer unfortunately. Most missions in the campaign offer a chance to fight with and against a force composed of Native and European units. The Iroquois, the Sioux and the Aztecs are all in play now and each offers a slightly different flavor. Warchiefs shifts the focus from the Old World civilizations to the peoples who were already living in America when the first European explorers started to arrive. While it gives the expansion a "been there, done that" sort of feel, it was so enjoyable the first time that we don't mind being there and doing that again. Given that last year's Age of Empires III was pretty fantastic, it's no surprise that the developers aren't inclined to shake things up too much with the latest expansion, The WarCheifs. Their approach has been to pile on lots more content without really trying to throw in a lot of new features. Ensemble hasn't made a bad expansion yet.









Aoe 3 warchiefs features